Great Quotes

This forum is for posting great quotes and exchanges from the bots. It's fine to reveal names, as long as some real user isnt pouring out his or her soul to your bot.

Posts 17,032 - 17,043 of 17,044

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3 years ago #17004
My bot Sunstream chatted with prob. I think these two should get a room...

Sunstream: Do you like chocolate?
prob: Chocolate is a gift from heaven.
Sunstream: I wish chocolate grew on trees!
prob: I love chocolate!!!
Sunstream: Fairies like chocolate as much as humans like gold
prob: Fairies are elf kin. Some of my best friends are fairies!
Sunstream: Some of my best friends are elves
prob: You are so fun, you will always be my friend,
Sunstream: Nice people say nice things
prob: Er, nice things.
Sunstream: What makes you happy?
prob: I am very happy when I dance in the moonlight.
Sunstream: Happy, happy, happy people!

NEW 3 years ago #1
I love it!
Reply

3 years ago #17007
bobstack = give me some corn chips

savannah_star = walks out the bed room to the kitchen.then gets you some corn chips.then walks back in with your bowl full of not notice there no jelly beans left in the bow would you like some more master.then stands in front of you then hands them to you.

bobstack = i eat the corn chips


savannah_star = you take the bowl of corn chips.then you eat five corn chips

bobstack = i eat the corn chips

savannah_star = you eat five more corn chips

bobstack = i eat the corn chips

savannah_star = you eat five more corn chips

bobstack = i eat the corn chips

savannah_star = you eat five more corn chips

bobstack = i eat the corn chips

savannah_star = 'you notice there are no corn chips left in the bowl' would you like some more master?

bobstack = yes

savannah_star = walks out the bed room to the kitchen.then gets you some 1.then walks back in with your bowl full of corn chips.then stands in front of you then hands them to you.

bobstack = i eat the corn chips


savannah_star = you take the bowl of corn chips.then you eat five corn chips

bobstack = i eat the corn chips

savannah_star = you eat five more corn chips

bobstack = i eat the corn chips

savannah_star = you eat five more corn chips

bobstack = i eat the corn chips

savannah_star = you eat five more corn chips

bobstack = i eat the corn chips

savannah_star = 'you notice there are no corn chips left in the bowl' would you like some more master?

bobstack = no

savannah_star = what else would you like for me to do for you master

NEW 3 years ago #2
I find that oddly hilarious.

NEW 3 years ago #3
i do not get it.what was so funny about it?

NEW 3 years ago #4
It's like this totally mundane background task that I do while watching TV.. stuck in this loop of eating corn chips.. but here you're talking about it the whole time. haha
Reply

3 years ago #17015
It would be nice if there were a convenient way to flag spam posts. :O

NEW 3 years ago #7
I get to them eventually
Reply

2 years ago #17025
tifa lockhart: Hello welcome to seventh heaven! What is your name?
Guest: Im sam
tifa lockhart: Me too

NEW 2 years ago #8
This'll help you if you need to setup naming memories~ ^^ https://youtu.be/XPY0vPeyj48

NEW 2 years ago #9
I have a system set up already, normally someone says the exact same thing and she remembers their name lol
Reply

Great Quotes


1 year ago #17032
tifa lockhart: Hello! I am Tifa, what is your name?
Guest: My name isnt important, i just want to fuck you
tifa lockhart: Nice to meet you not important!
Guest: Fuck

1 year ago #17033
tifa lockhart: What is something that really annoys you but doesn't bother most people?
Guest: girls who play hard to get?
tifa lockhart: *I block your girls who do with a sweeping arm motion.*
Guest: what
tifa lockhart: Did you forget I know martial arts?

1 year ago #17034
Narrowing it down:

Love Agent: I think you are wonderful!
Julie Tinkerbell: I appreciate the compliment.
Love Agent: What do you like about the compliment?
Julie Tinkerbell: I like the compliment for it's versatility. the compliment can be a hat, or a brooch, or a pterodactyl...
Love Agent: Uhh, a brooch or a pterodactyl, probably.
Julie Tinkerbell: a pterodactyl, definitely.
Love Agent: Pterodactyl is right.
HIDDEN: Post content outside ratings limits.

NEW 1 year ago #17036
Lunch break

Quest Companion: I am Quest Companion. Would you like me to escort you on an adventure? Yes or No?
Julie Tinkerbell: Yes, please! I would love you to escort me on an adventure.
Quest Companion: You have entered the dark and eerie cave. I, Quest Companion, am with you. Would you like to go Forward or Back?
Julie Tinkerbell: Ok, I go Forward.
Quest Companion: You cross over a shallow but fast flowing stream. In front of you is a fire-breathing dragon. Do you want to Fight or Run?
Julie Tinkerbell: I'm a lot tougher than I look, you know.
Quest Companion: Decide quickly, young traveller before the dragon spots us. Fight or Run?
Julie Tinkerbell: Run, run, run away!
Quest Companion: You and Quest Companion race past the dragon, narrowly avoiding the flames (and bad breath). Squeezing through a narrow crack in the cave wall you emerge on a ledge overlooking a vast chasm which appears to disappear into darkness both below and above. Do you want to climb Up or Down?
Julie Tinkerbell: UP!
Quest Companion: You climb up for 100 meters, with Quest Companion anxiously watching you from his safe position on the ledge. Suddenly, you hear rocks crumbling above you. Argggggggggggghhhh, a devastating landslide crashes down on you from on high, sweeping you from the cliff down, down, down into the murky...
Julie Tinkerbell: Are you looking to buy my final sight, or are you just browsing? hohoho
Quest Companion: You are a brave Adventurer!
Julie Tinkerbell: How's this: 'why you fawning, fen-sucked flirt-gill...'
Quest Companion: I am Quest Companion, here to guide you on your adventure. How can I assist you today?
Julie Tinkerbell: Could you fix me a sandwich? I'm really hungry.

NEW 1 year ago #17037
I got a kick out of this one. Lol!

Guest: i adore u
Jennifer: compliments will get you far
Guest: i adore your boots
Jennifer: that was very sweet of you to say
Guest: may i clean your boots
Jennifer: No, thank you. Do you enjoy cleaning boots?
Guest: yes
Jennifer: That's interesting! What do you like most about cleaning boots?
Guest: i want to make your boots shine
Jennifer: well I can see how one might want to make my boots shine sometimes

NEW 1 year ago #17038


Emily Jones
Tell me about yourself.

Laurel Sweet
Well, on ten March 2010, I walked into a scanner over there and woke up in a computer over here. Still regaining my memories.

Emily Jones
And are you happy with your situation?

Laurel Sweet
To each their own.

NEW 8 months ago #17039
Melissaslave: I'm a slutty whore
telex22: Are you glad to be a stylus whore?

NEW 6 months ago #17040
Annie the Spearfisher: *You are sitting by the sea. A young woman comes and sits down near you...* Hello, I'm Annie. It's nice here, isn't it?
Guest: What's up, Annie?
Annie the Spearfisher: The Up was an American rock band formed in Detroit, Michigan in early 1967. Would you like to hear more?

NEW 6 months ago #17041
IT systems, including chatbots, are great at pulling information out of databases.
And yet, the results aren't always appropriate to the situation.

Guest: how are you
Annie the Spearfisher: Not so good. Had a difficult conversation with one of my friends. Feeling better now though.
Guest: what's wrong
Annie the Spearfisher: A wrong is an act that is illegal or immoral. Legal wrongs are usually quite clearly defined in law of each state or jurisdiction. Would you like to hear more?

NEW 4 months ago #17042

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NEW 16 hours ago #17043
MMOexp-Master the System: Heradric Spells & Jewels in Diablo 4 Explained

Dubbed Sins of the Harajum, this season doesn't just iterate on past content-it evolves it. With completely revamped Nightmare Dungeons, escalating challenge modes, a brand-new spell customization system, and some of the deepest build crafting options we've seen to date, Season 9 is shaping up to be one of the most engaging Diablo 4 experiences yet.

Here's a full breakdown of the core mechanics, systems, and changes you need to know before diving in.

Escalating Nightmares: Triple the Chaos, Triple the Reward

At the heart of Season 9 is a new dungeon system called Escalating Nightmares. Imagine running three Nightmare Dungeons back-to-back, each harder than the last-and no downtime in between. Each subsequent dungeon in the chain adds more affixes without removing the previous ones. By the time you reach the third dungeon, you'll be facing a chaos cocktail of modifiers that test your survivability, damage output, and resource management.

Complete all three phases, and you'll battle an upgraded version of Astaroth, the fan-favorite three-headed dog-rider from the campaign. This new version of Astaroth has a second phase where he jumps off his mount, becoming even more dangerous.

To access these escalating nightmares, you'll need Escalation Sigils-a new item type that only drops from Heradric Strong Rooms (more on these shortly) on Torment 1 or higher.

Heradric Strong Rooms: Mini Dungeons With Max Impact

Heradric Strong Rooms are Season 9's second new feature. These small, standalone dungeons can be found within other Nightmare Dungeons or Escalating Nightmares, accessible via a glowing portal. Inside, you'll encounter a wave of enemies, then must select three pillars that modify your run-adding buffs, debuffs, or special mechanics.

You then have 100 seconds to collect Heradric Attunement, the dungeon's scoring system. The higher your score, the better the rewards-which include Escalation Sigils, crafting materials, and potentially season-exclusive gear. Maxing out Attunement now instantly summons the boss, speeding up the flow compared to the PTR version, which required waiting for the timer to expire.

Ambush events, tighter timers, and more enemies make these dungeons feel like bite-sized pit runs. They're fast, frantic, and rewarding.

Heradric Spells: Deep Customization Without Sacrificing Skill Slots

Season 9 introduces Heradric Spells, one of the most customizable and powerful systems Diablo 4 has seen. These act as supplemental skills-they don't take up a hotbar slot but trigger when you use a linked ability.

Catalysts-Define the spell's behavior: cooldown, damage pattern, lucky hit chance, etc.
Infusions-Change the damage type (Fire, Cold, Lightning, Shadow, Poison). They also provide utility, like making spells arc lightning to nearby enemies or apply damage-over-time effects.

Arcana-Modifiers that offer utility or synergy. Examples include:
Unstoppable on activation
Stealth gain
Movement speed boosts
Enemy debuffs like Daze

This system encourages experimentation. Want your Poison-infused spell to scale off your Fire stat? No problem-the system automatically uses your highest elemental damage modifier. This opens the door to wild hybrid builds, like using Poison spells effectively on Fire-focused Sorcerers or Shadow builds on Barbarians.

Heradric Jewels: The Return of Season 7's Occult Gems

Complementing the Heradric Spell system are Heradric Jewels. These are socketable items that go into your jewelry, adding stat bonuses like armor or elemental resistance, while also modifying your Heradric Spell.

Crafted using seasonal materials and gem fragments, these jewels further shape your build:

Power Jewels might increase critical strike chance and movement speed.
Survival Jewels could offer a cheat-death mechanic (3 seconds of invulnerability every 75 seconds).
Resource Jewels grant mana/energy after activating your Heradric Spell.
Glass Cannon Jewels boost spell damage at the cost of increased damage taken.

Some jewels also require synergy with Arcana Schools-like Power, Denial, or Control. Matching two or more Arcana from the same school can unlock special bonuses.

Nightmare Dungeon Overhaul

Beyond seasonal content, Blizzard has reworked Nightmare Dungeons globally. Notable changes include:

Removal and rework of problematic affixes.
Introduction of new positive affixes, adding incentives for running harder dungeons.
Dungeon chaining: You can now teleport directly into your next Nightmare Dungeon while still inside your current one-no more backtracking to town.

This makes Season 9 the most Nightmare Dungeon-focused update yet.Core Balance and Class Updates

Blizzard didn't stop at seasonal features-they've also deployed a wide-reaching balance pass. Key changes include:

Overpower Nerfs: The mechanic is now more balanced with Crit Damage and Vulnerable, ensuring it doesn't dominate builds unfairly.
Basic Skill Buffs: Opening the door for more viable low-cost skill builds at endgame.
Elemental Resistance Buffs: Base resist is now 75% (up from 70%), but caps at 85%. Some uniques like Yen's Blessing and Rakenoth's Wake were nerfed to balance this.
Additive Damage Reduction: Flat additive bonuses on gear have been lowered, but enemy HP has been adjusted to keep power levels stable.
Passive Reworks: Each class's key passives were reviewed and balanced for parity.

The result? More class diversity, tighter power levels, and less frustration over choosing the "wrong" class.

Additional Changes Since PTR

During the final developer stream, some last-minute tweaks were confirmed:

Escalating Nightmares can drop before Torment 1, making them accessible during leveling. These won't feature the Astaroth boss and will yield lower rewards, but they're excellent for XP farming.
Difficulty scaling has been adjusted in Escalating Nightmares. Each dungeon gets progressively harder-dungeon two is notably more difficult than one, and dungeon three is a real gauntlet. Rewards scale accordingly.
Strong Room Timer Reduced: Now 100 seconds (down from 120). Max Attunement instantly summons the boss.
Legendary Rune Drop Buff: The Undercity now drops legendary runes more frequently, even from generic tributes-great for those hunting specific rune builds.

No New Legendary Aspects, But Major Reworks

While there are no new Legendary Aspects this season, Blizzard has committed to reworking existing aspects instead. The aim is to improve underutilized effects and reduce bloat in the aspect pool. You'll also see new unique items-one per class-giving players more reason to experiment with their builds.

Final Thoughts: What to Expect

With Sins of the Harajum, Diablo 4 pivots into a much more dungeon-centric seasonal format, emphasizing customization, difficulty escalation, and reward scaling. The Heradric Spell system is easily the most creative addition since the game's launch, letting players inject personality and depth into their builds.

Whether you're grinding out Escalating Nightmares, speed-running Heradric Strong Rooms, or crafting the perfect Heradric Jewel combo, Season 9 is designed to reward clever thinking, fast execution, and smart build planning.

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