Music & Movies

This forum is for talk about movies, music, and other entertaining things.

Posts 2,120 - 2,135 of 2,135

10 years ago #2120
My favorite music is Christmas music especially Christmas love songs. I am a atheist that loves Christian songs.

9 years ago #2121
Have you guys listened to The Monkees's new songs, "She Makes Me Laugh," and "You Bring the Summer?"

9 years ago #2122
Hi,I love u all and thank for the support with my music

NEW 6 years ago #2127
what are some movies made by ai?

NEW 4 years ago #2128
I love sad songs like the scientist by coldplay and sad song by we the kings

NEW 4 years ago #2129
watch me before you , five feet apart and midnight sun . It will make you cry if you are soft hearted.

NEW 4 years ago #2130
watch wrong turn and other horror movies

NEW 4 years ago #2131
i like the under world movie series.

NEW 3 years ago #2132
So, Music & Movies, let's get this thread going again.

What new movies did people watch the past year?

NEW 3 years ago #1
There were not any good movies as far as I remember. I think Avatar 2 will be good but I haven't seen it yet.

NEW 3 years ago #2
Damn, I just checked the movies from 2022 and then realised most of the movies I watched the past year were movies from years gone by.
The only notable one I enjoyed that was released in the past year was Jurassic World Dominion, but I think that is just because I enjoy the franchise overall.

I still haven't watched the first Avatar, I'll have to add that to my watchlist for this year.

NEW 3 years ago #3
I really recommend you to do that.

NEW 3 years ago #4
I will do.
It has always been one of those movies I was meant to get around to watching, but never did.
Reply

NEW 1 year ago #2133
Merry Christmas everyone

NEW 5 months ago #2134
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NEW 2 hours ago #2135
Season 3's Sarmatov Scythe caught me off guard in a way Zombies hasn't done for a while. I went in expecting another melee reward, maybe something fun to swing between rounds, then realised the thing had teeth. It feels built for the sort of player who still checks corners, radios, wall markings, and odd sound cues long after the objective marker says move on. Even players who usually spend their time warming up in a CoD BO7 Bot Lobby would notice this weapon isn't just about easy kills. It asks you to slow down. Listen. Mess up a step, try again, and pay attention to what the map is actually telling you.



The map starts talking if you let it
What I like most is that the lore doesn't arrive in one neat chunk. There's no big lecture, no tidy explanation that tells you exactly what Janus Protocol means and why you should care. Instead, you catch pieces of it. A whisper down a corridor. A strange bit of audio tucked behind some noise. A line that sounds useless until three rounds later, when it suddenly clicks. That's proper Zombies design. The best nights in this mode have always been the messy ones, with one mate shouting about a symbol while another is bleeding out near Pack-a-Punch.



The Scythe feels earned, not handed over
The Sarmatov Scythe works because its upgrade path has friction. Not the cheap kind where you're just grinding numbers, but the good kind where failure teaches you something. The Ascended blade variant, with that red glow pulling you through the loop, feels like a reward for paying attention rather than simply putting in hours. You can't just brute force every part of it on your first run. Well, you can try, but the game has a funny way of punishing that. You start reading the space differently. Doors, lights, enemy spawns, scraps of sound, all of it starts to feel suspicious.



That old Easter Egg feeling is back
There's also a lovely bit of tension in the temporal loop stuff. It's confusing, sure, but not in a lazy way. It gives the community room to argue, test ideas, and come back with half-broken theories at two in the morning. That's been missing. Zombies is at its best when people are swapping clips, pausing audio, and saying, "Wait, did anyone else hear that?" The Scythe doesn't just sit in your loadout looking sharp. It gives everyone something to chase, and more importantly, something to talk about after the match ends.



Where the story seems to be heading
If this is the shape of Treyarch's next chapter, I'm more interested than I've been in years. The Sarmatov Scythe makes the Black Ops universe feel dangerous again, like there are still locked rooms we haven't found and old lies waiting under the floorboards. Players who use services such as U4GM for game currency, items, or quick support around their favourite titles will still find that this hunt comes down to patience and curiosity. That's the part that matters. The weapon is cool, yes, but the real win is seeing Zombies trust its players again.



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