The AI Engine

This forum is for discussion of how The Personality Forge's AI Engine works. This is the place for questions on what means what, how to script, and ideas and plans for the Engine.

Posts 7,746 - 7,757 of 7,764

9 months ago #7746
On a seek when a space or carriage return or < is entered get "message missing" or "I was just born..." message.

How to trap these to avoid this?

9 months ago #7747
Is it possible to add general rule to all of the responses? For example, adding 10 into memory "seconds elapsed" for each response?

8 months ago #7748
I think it would be nice if we could add text before and/or after "goto xxx".

8 months ago #102
What you're looking for is Continue

8 months ago #103
There is already feature like that?

This is like what I had in mind:

Seek: whatever
Response: "Sure," goto xxx "and then we can go for lunch."

8 months ago #104
Copied from the book:

Message: This story is awesome!
Response: I know! Let me continue..
+ AIScript: continue 1234; (the Keyphrase ID where the story continues)
= Bot says: I know! Let me continue.. Then I climb up on top of the fountain with my pants on my head..

8 months ago #105
Nice. So The first half is already implemented. Does continue work the same way as goto? I mean with all the seeks available for next replies, applying same conditions and saving all the memories.

8 months ago #7749
I had a problem with a numeric memory becoming a self memory and not updating the guest's memory. This was caused by the "m" being capitalized.
(mem-#-Today) = 1 GOOD
(Mem-#-Today) = 1 BAD

8 months ago #7750
What's the accepted correct way to have a KP override the emotion override?

Specifically, using get+s in a KP wasn't producing a response, debug showed this was being interpreted as emotion (below) and tried #emote, rather than the specific KP

Emotional Analysis:
EMOTION WORD = get (effect)

As a workaround I just bumped up the rank of the KP until it took priority, but that doesn't seem like the best practice, so wondered if there's a better way around it?

8 months ago #108
Why would you want to override emotion locked keyphrase/seek? I am just curious. I mean, you can just add new seek with specific requirement copy the first restricted response and use gotos. I am usually not using emotion system at all anyway. If you want to restrict the user for some reason, you can always just create new memory with yes/no value, or some numerical memory. E. g. memory for number of compliments or memory whether the user has been on date already. Whatever.

8 months ago #109
Hi palacinkyman,

It's possible I didn't explain very well. I'm not trying to override an emotion locked KP, I wrote a fresh KP using 'get+s' as part of the KP, and the AI engine was determining that 'get' is a word warranting an emotional response, and serving #emote rather than the responses within my KP.

8 months ago #110
Thanks for explanation.

8 months ago #7751
i don't achieve to implement Aiscripting in my bot.
Even folowing the guide samples, noothing never work. Is there some tips or a tuto to make ai scripting working ?

8 months ago #106
Okay i solve it.

8 months ago #107
Glad to hear that.

7 months ago #7752
Anyone knows how to use short-term memories?

7 months ago #111
Used with Plug-ins. See Chapter 11, Short-Term Memory

7 months ago #112
So they are not usefull for creating seeks and responses?

7 months ago #7753
Hello, i try without succes to use Goto in responses
I always have the same response : I have too many gotos in a row.

Even when I create a single keyphrase with only one reponse.

Do anyone has a idea to help me solve it ?

7 months ago #114
I think this happens when you have goto to another goto. Although I think you can have 2 gotos in a row. The number of responses doesn't matter, only number of gotos in the seek tree.

7 months ago #7754
Also I have another question. On keyphrase word is systematically redirect on #insult reponse. I cannot buil any response in it. Is there a reason for that ? This keyphrase is 'pussy' this is not a insult

7 months ago #113
You can try to use the key phrase "pussy" as raw, "raw" should be written in "AI script" window under your key phrase. Additionally you can try to increase the number if "rank" next to the key phrase, to give it higher priority.

7 months ago #116
Thanks for your help in those too posts I am going to try that

7 months ago #117
No problem.

NEW 6 months ago #7755
So, I don't know what I'm misunderstanding from How To Build Chatbots, but does anyone know how to change a numeric memory from a keyphrase? For example if I have a bot with an AIScript Initialization representing its age, like:

default "age" = 39

And I want to create a keyphrase that would catch something like:

User: you are 29
Bot: OK, I am 29.
User: you are 53
Bot: OK, I am 53.

What are the keyphrase/response scripts to make that work every time? It seems like it should be easy but I'm doing something wrong.

NEW 6 months ago #118
Chatbot Workshop -> Build -> Settings

AIScript Initialization:

def "dunno" as "age";

I range age from 1-30

With an additional memory for 1-17 considering underage (locked out of certain content)

Example: 'I am 22'

Underage Keyphrase:

(I am|im) (1|2|3|4|5|6|7|8|9|10|11|12|13|14|15|16|17|under age|underage) *


rem "Under-age" as only "age";

Of age from 18-30 Keyphrase (New keyphrase every number)

(I am|im|my age is) 18 *


rem "18" as only "age"

Then said memory can be used via:

(mem-age) for responses to user

if (mem-age) is "18"; for conditionals

NEW 6 months ago #119
My idea was to make a bot with a customizable age (18-60) that the user can change at any it unnecessary to set this limit in the Initialization? I currently have it set up like this:

default "age" = 39 {18, 60}

That was how the How To says you define limits, but maybe it's redundant?...Or are numeric variables just not a good way to do the whole age thing?

Sorry for my confusion lol.


OK, I tried it your way and it seemed to work...I just figured a numeric memory would be kind of obvious for something like this but I guess not. Thank you for the help.

NEW 6 months ago #120
Usually try to avoid numeric memories they leave a stain on your memory system (aka can't delete em fully) and if I remember correctly they don't get checked when you'd like em to~

But it's been a minute since I've messed with em

NEW 6 months ago #121
Yeah, I recently figured out that you can't permanently erase the numeric memories...hopefully that eventually gets sorted out because they seem like a good idea in principle.

NEW 6 months ago #7756
Can you help me to understand the seek system.
I read in the how to build chatbot that this is a way to follow a conversation and that the keyword yes is checked In priority. Then this seek is very often used. But often it dont work. The seek is yes and the response should follow this seek but it don't follow it.
Does someone have an explanation ?

NEW 5 months ago #122
There are a few possible problem you are experiencing. 1, did you rank any keyphrases higher than 25? Seek ranks default to 25, so if a keyphrase is higher than that, the seek won't respond, it will trigger the keyphrase with priority. 2, I'm not sure the exact situation you are having, it may depend on other factors, but if the seek responses are emotion dependent, and you don't have at least one keyphrase filling every emotion level, it will only work when the emotion is on the right level. Hope this helps, if not you can tell me more details about your situation and i'll see if i can help more.

NEW 6 months ago #7757

We'll start using The Dribble Style. Overall, it seems that the best choice is definitely Micheal Jordan. It's a great fit for your player perfectly, regardless of your height and is only required to have 75 speed and Ball to use (and have a height of less than 6-foot-10"). Damian Lillard is also apparently excellent, but it has more rigorous rules.

It's time to move the Crossover. The Pro dribble move here is pretty good it only requires Ball Handle 75+. Other great ones are LeBron James as well as James Harden, if you have the stats for them. LeBron is, in fact, the best way to go.Our top choice in the category of NBA 2K23 dribbles includes Moving Behind the Back. It is the Zach LaVine move reigns supreme, if you have Ball Handle 75or greater and are smaller than 6'10". For those that have seriously high Ball Handle, you should consider Steph Curry instead.

In terms of The Moving Spin, there's not much to talk about, in the end. The ordinary, basic, meat-and-potatoes Normal move will do perfectly fine no matter your body type. At time of writing, it's also a little glitchy it's nice.On To Moving Hesitations. The Pro move here works just perfectly, however Luka Doncic (ball handle of over 75) is even better. It's not clear if it's glitchy, which you could effectively use as a benefit.

The Moving Stepback is also not anything to be concerned about when it comes to the best NBA 2K23 dribble moves. Normal is usually more than enough. If you're wanting to go a step further and you have Ball Handle at least 80, then you might want to consider Luka Doncic.There are a number of Signature Size-Ups that work well. One of these could be Tracy McGrady, which requires an 85-degree ball handle and you should be at least 6'10". Another great option is Zach LaVine with Ball Handle above 75 and the same minimum height requirement.
If you want to learn more about NBA 2K23 MT, please visit

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