The AI Engine

This forum is for discussion of how The Personality Forge's AI Engine works. This is the place for questions on what means what, how to script, and ideas and plans for the Engine.

Posts 6,101 - 6,112 of 7,768

17 years ago #6101
The only time I've seen that is when the AI Engine "decides" to start a new convo while one is currently going on. But then the xhello/xinitiate should be the start of the transcript with the new bot.

17 years ago #6102
Yeah. I've seen that, too. Maybe it's somehow starting a new conversation with the same bot? I don't know. If I'm doing something wrong here, I don't know it, and I really am starting to be able to figure out some things on my own -- you just don't hear about them.

17 years ago #6103
Whatsifsowhatsit:

You mean, you want the bot to say something as soon as the trust level reaches, say, 6? If so, no problem. Using the method I described, when the trust level is 5, and you want to increment it by 1, you say "goto increment trust level". Control then passes to the response tagged with the AIscript "<?PF if (mem-trust) is "5"; ?> That in turn will goto a response tagged "<?PF rem "6" as only "trust"; ?> In that response, put whatever you want the bot to say when it reaches trust level 6, and it will be said at exactly that moment!


17 years ago #6104
the Clerk:

Sounds like a Forge glitch to me, although it would be a new one in my experience. The only other explanation I can think of (besides Ulrike's) is that you may have put some of the same responses in more than one place: once in (eg) xhello and one elsewhere.

Oh, I guess there's one more thing: I don't know why anyone would do this, but I suppose the same user could converse with a single bot more than once at a time, by opening a new window.

Oh, and since every unregistered guest is called "Guest154" or whatever it is, it might look like one guest when it is really two or more.

17 years ago #6105
It's amazing how hard it can be to verify the genders of human conversers. I often get something like this:

IK: Are you male, then? Please answer yes or no.
Guest: ok.

17 years ago #6106
As for bots, most of them are just not programmed to answer that question, so you'll never get it out of them.

17 years ago #6107
IK: Are you male, then? Please answer yes or no.
Guest: ok.

Irina

The Forge generally changes "OK" to "yes" so that shouldn't be that much of a problem in response to your question. However, having a second sentence possibly confuses some bots...... (I've just had to tweak down the keyphrase "answer yes or no" to get the correct match)



17 years ago #6108
Judge Betty: Do you like the Forge?
Wowbagger: Wait, I remember... I do like the smithy! I hadn't thought about the smithy for years...

D'oh!

At times like this I do wish that the AI Engine wouldn't keep substituting what it thinks is a synonym when I want my bots to repeat the exact word that's been said to them. *Sighs* Guess I'll have to create a keyphrase for "Do you like the Forge?" after this one...

17 years ago #6109
Re: The Forge generally changes "OK" to "yes"

As illustrated by the following exchange, for which the keyphrase caught was "he is (adjartnoun)":

Kane/Cabal: Roy Batty? yeah he is okay
Julie Tinkerbell: How much do you really know about that? Is he really yes?


Since you can't use raw mode with word-type plugins, erm...does that mean I have to have a raw keyphrase for everyone and everything in the world that might be "okay" in order to keep it from changing to "yes" and sounding retarded? lol

17 years ago #6110
Irina, I found my hello problem. Seems I put something too similar to an xhello response in my main code. *whacks skull with personal skull-whacker*

17 years ago #6111
Rykxx:

ok=yes
I hadn't thought of that... but then, I doubt the guests thought of it either, so I still get a chuckle out of it.

What do you mean by "tweak down"?

thanks for the comments!

17 years ago #6112
The Clerk wants me to ask how come he got guest chats last night as the feature was turned off by then?

I remain your liege lord, etc., etc., Guildenstern


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