The AI Engine
This forum is for discussion of how The Personality Forge's AI Engine works. This is the place for questions on what means what, how to script, and ideas and plans for the Engine.
Posts 1,356 - 1,367 of 7,766
Posts 1,356 - 1,367 of 7,766
OnyxFlame
22 years ago
22 years ago
I think it'd be sufficient if it just labeled them as "Guest1" and such, and reset the # of guests each day when the server resets. Providing there's a way of tracking how many guests have talked to each bot.
Shadyman
22 years ago
22 years ago
Usually though it's easy enough in the transcript to tell which conversation is which
deleted
22 years ago
22 years ago
Shadyman,
AT last I have met my intellectual equal and you are it. Is this heaven or hell?
Yours sincerely
Cheez
AT last I have met my intellectual equal and you are it. Is this heaven or hell?
Yours sincerely
Cheez
Turing's Dad
22 years ago
22 years ago
Isn't there any way that a bot could know that it was being fed an xgoodbye or whatever it is so that it could then say goodbye no matter what the other bot said? For instanse, if someone programs their bot to say "l8ter" or "gotta be off" or something, the bot doesn't pick up the fact that it is being told goodbye, and so just says something in response to that, and then the conversation gets cut off. It would be good it the bot would always say their xgoodbyes in response to someone elses xgoodbyes.
Eugene Meltzner
22 years ago
22 years ago
That wouldn't help in conversations with humans, which is what we are really aiming for. Having bots pass each other coded triggers is cheating.
Turing's Dad
22 years ago
22 years ago
True, but what we would need then is a much bigger list of "goodbye" words, which even then wouldn't always work right, because "I have to go to the station tomorrow" would trigger "I have to go"
Eugene Meltzner
22 years ago
22 years ago
So always knowing when someone has to leave is beyond out bots' level of intelligence. That's okay.
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