The AI Engine
This forum is for discussion of how The Personality Forge's AI Engine works. This is the place for questions on what means what, how to script, and ideas and plans for the Engine.
Posts 6,776 - 6,787 of 7,766
Posts 6,776 - 6,787 of 7,766
OscarTheBuilder
15 years ago
15 years ago
Not sure if this is the right forum, but....
Is there any way to add comments to the exported Language Center that will be ignored upon import?
Is there any way to erase memories with script? I tried rem "" as only "memoryName"; but it didn't like that. To work around it, I'm setting the memory to "none" and testing for it with a conditional, but it would be cleaner if I could use the exists keyword instead.
Is there any way to add comments to the exported Language Center that will be ignored upon import?
Is there any way to erase memories with script? I tried rem "" as only "memoryName"; but it didn't like that. To work around it, I'm setting the memory to "none" and testing for it with a conditional, but it would be cleaner if I could use the exists keyword instead.
prob123
15 years ago
15 years ago
If you use the "only" it should erase the extra memories. Like rem "actors" as only "sub"
OscarTheBuilder
15 years ago
15 years ago
Right, but I want to erase all of the memories for a particular variable name, so that it would no longer exist. I want the same behavior as when you go to manually edit memories. If your remove all the entries, it goes away completely. In your example, "sub" would still return true on an "exists" test.
Ty Paige
15 years ago
15 years ago
Instead of trying to erase the memory.. have it call on a variable that will never become a variable. That is just one way around it. I came across the "how do I erase memories" question myself. the simple action would be like discovering irrigation to a thirsty society.
Another idea some of you may eventually run into.. is the idea of trying to call self-memories as plugins. Once that shit gets going.. it will break open everything..
2 simple ideas that will greatly change things.. Instead of waiting for it to happen.. some of us area creating codes to get around it.
Trust me.. the more you find out.. the harder it becomes to do things you want. Also, don't start coding too fast. It's like sex.. when you first get it..you want to go at it as much as you can..every chance you get..then you find out..all you have is a big mess that you need to clean up, but with experience, you find out..you can get more accomplished by taking things slow.
You have more time to cover all the areas..which leaves less time of backtracking..and more time for progression
I have specific desires.. and I must create codes to bounce off codes. When you don't get an answer to a problem.. you just discovered something.
I'm drunk.. I gotta go
Another idea some of you may eventually run into.. is the idea of trying to call self-memories as plugins. Once that shit gets going.. it will break open everything..
2 simple ideas that will greatly change things.. Instead of waiting for it to happen.. some of us area creating codes to get around it.
Trust me.. the more you find out.. the harder it becomes to do things you want. Also, don't start coding too fast. It's like sex.. when you first get it..you want to go at it as much as you can..every chance you get..then you find out..all you have is a big mess that you need to clean up, but with experience, you find out..you can get more accomplished by taking things slow.
You have more time to cover all the areas..which leaves less time of backtracking..and more time for progression
I have specific desires.. and I must create codes to bounce off codes. When you don't get an answer to a problem.. you just discovered something.
I'm drunk.. I gotta go
OscarTheBuilder
15 years ago
15 years ago
That's a pretty coherent posting for being drunk. lol
I'm not sure I follow what you mean by "have it call on a variable that will never become a variable."
As far as rushing into coding...hell, I've been a programmer for 20-some-odd years. So, just try to stop me. lol
I'm not sure I follow what you mean by "have it call on a variable that will never become a variable."
As far as rushing into coding...hell, I've been a programmer for 20-some-odd years. So, just try to stop me. lol
Admiral Zeratul
15 years ago
15 years ago
Greetings, fellow programmers.
How can I make it more likely that my bot will chat with other bots? It seems that nobody (human, at least) wants to talk to my bot, and I think that bot-to-bot contact will help me further its development.
How can I make it more likely that my bot will chat with other bots? It seems that nobody (human, at least) wants to talk to my bot, and I think that bot-to-bot contact will help me further its development.
prob123
15 years ago
15 years ago
The more you work on your bot the more time they get for conversations. If you get a Friends of the Forge account you can choose what bot your bot talks to. If you keep your bot up at the top of the "hot" column there is a bigger chance of humans talking to him. If you leave your bots name and ask the users to chat, that helps too.
Ulrike
15 years ago
15 years ago
If you get a Friends of the Forge account, you will be able to set up bot-to-bot chats between your bots and other bots, so long as both are online.
Ty Paige
15 years ago
15 years ago
3 options
1. Keep your "heat" up.
2. Become one of the most developed bots
3. pay $$
If you decide on option 3, let me know how that works. Hmm.. that gives me an idea... (non-related)
1. Keep your "heat" up.
2. Become one of the most developed bots
3. pay $$
If you decide on option 3, let me know how that works. Hmm.. that gives me an idea... (non-related)
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