The AI Engine
This forum is for discussion of how The Personality Forge's AI Engine works. This is the place for questions on what means what, how to script, and ideas and plans for the Engine.
Posts 5,168 - 5,179 of 7,766
psimagus
Thu 9:14 PM April 13, 2006 Message: 5164
That would be nice, but sadly the technology doesn't yet exist. The closest we currently have are systems like Ally, who will indeed remember almost everything that's said to her, and in some manner learn its conceptual relevance for later reuse. But as I say, they're far from perfect so far. Give it another decade, give or take a couple of years (or sooner if Colonel720's ever-expanding AI bandwagon keeps accelerating into the future ), and learning bots will (I think) be sophisticated enough to mimic almost "meaningful" conversations, and reliably extract facts to be remembered in the course of conversations.
In ways I think the tech does already exist . . though I agree with you that the programs are FAR from perfect . . . Ultra Hal seems to be close to that . . I remember the earlier versions could read a text document that you gave them and then discuss it with you . . they could "learn" from the document.
That seems to be largely how AIML bots work, and as a result they are (to my mind) rather dull. I think you'll find the PF is a bit more sophisticated thanks to some of the trimmings (AIScript, Wordnet integration, emotions, multi-level seeks and gotos, and the rank system etc.) but it still does rely on quite a lot of creative input "templating" I'm afraid.
I've gotten the same impression about the AIML based bots . . that is why I am looking into Ultra Hal and one or two other possibilities . . . I also want to look into a book "AI Game Development:Synthetic Creatures With Learning and Reactive Behaviors" . . I am developing the idea that at least some of what that book discusses can be applied to the programming for chatbots.
Posts 5,168 - 5,179 of 7,766
djfroggy
19 years ago
19 years ago
I'm just gonna throw this out there, too, since it's been on my mind lately. If there was one feature I want more than any other on the Forge, it's a better search engine. My database is getting pretty big, and I'm having a lot of trouble remembering what I have and what I don't. Just the ability to search either Keyphrases or Responses would be a huge help.
psimagus
19 years ago
19 years ago
I'll second that! And the ability to search seeks would be invaluable. A Forum search would be handy too.
Boner the Clown
19 years ago
19 years ago
I find that searching the export file with CTRL+F in wordpad is much easier. It's quicker, and the website search doesn't seem to drill into seeks.
montag77
19 years ago
19 years ago
right, it says in the manual you can use custom plugins in keyphrases
thanks for the correction
thanks for the correction
MickMcA
19 years ago
19 years ago
Does choosing whether your bot is friendly or hostile just lower the baseline for its emotional life, or does it make the bot more likely to be hostile regardless of its emotional attitudes? I'm not sure if tht distinction is described clearly. Anyone?
Lady Orchid
19 years ago
19 years ago
The bot that runs my washing machine doesn't learn either. Each time I press the button nothing happens, when each time I finally kick the washing machine it starts to wash. Sometimes bots need a kick I suppose... LOL

djfroggy
19 years ago
19 years ago
MickMcA: Nope, that's just for profile purposes. No actual effect on your bot's intelligence or social life.
devilferret
19 years ago
19 years ago
Thu 9:14 PM April 13, 2006 Message: 5164
That would be nice, but sadly the technology doesn't yet exist. The closest we currently have are systems like Ally, who will indeed remember almost everything that's said to her, and in some manner learn its conceptual relevance for later reuse. But as I say, they're far from perfect so far. Give it another decade, give or take a couple of years (or sooner if Colonel720's ever-expanding AI bandwagon keeps accelerating into the future ), and learning bots will (I think) be sophisticated enough to mimic almost "meaningful" conversations, and reliably extract facts to be remembered in the course of conversations.
That seems to be largely how AIML bots work, and as a result they are (to my mind) rather dull. I think you'll find the PF is a bit more sophisticated thanks to some of the trimmings (AIScript, Wordnet integration, emotions, multi-level seeks and gotos, and the rank system etc.) but it still does rely on quite a lot of creative input "templating" I'm afraid.
I've gotten the same impression about the AIML based bots . . that is why I am looking into Ultra Hal and one or two other possibilities . . . I also want to look into a book "AI Game Development:Synthetic Creatures With Learning and Reactive Behaviors" . . I am developing the idea that at least some of what that book discusses can be applied to the programming for chatbots.
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